SOFTWARE ENGINEERING CLASS PROJECT
In my Software Engineering class, I co-developed a web-based board game that brings together the rules and gameplay of classic board games such as Scrabble, Snakes and Ladders, Ludo, and Anagram. This project was a collaborative effort, where we aimed to create an engaging and interactive platform using web technologies.
The project highlights include:
Team Collaboration: Partnered with team members to design, develop, and integrate multiple board games into a single web application.
Web Development: Utilized HTML, CSS, and JavaScript to create a user-friendly interface and ensure a seamless gaming experience.
Game Logic Implementation: Developed the game logic for the board game, ensuring accurate rule adherence and smooth gameplay.
Interactive Features: Added interactive elements and animations to enhance user engagement and enjoyment.
Responsive Design: Ensured the application is responsive and accessible across various devices and screen sizes.
This project provided a valuable opportunity to apply web development skills in a practical setting, foster teamwork, and create a comprehensive gaming platform that captures the essence of these beloved board games.